Following last week’s announcement that The Witcher sales surpassed 600,000 copies, developer CD Projekt today revealed the ‘big surprise’ we’ve been waiting for – The Witcher: Special Edition.
Due for release on May 16th, this edition will feature new missions which roughly translate into two or three hours of new gameplay. It also introduces a mod editor, which will allow players to create their own content.
But that’s not all, there will also be improvements to the inventory screen, auto-save options, loading times, voice work, plus more than 100 new gesture animations.
In other words, more than enough to satisfy your The Witcher needs.
“Based in the surroundings of the Kaer Morhen stronghold, ‘The Price of Neutrality’ finds Geralt coming back to the witchers base of operations for the winter. Coming across a small camp near the stronghold, Geralt meets a nobleman and a sorceress named Sabrina Glevissig, who are trying to find a young woman staying in the stronghold.
Born under the Black Sun and prophesised to ruin the world, Deidre is Eskel’s surprise child and the sister of the nobleman who wants to make sure she will not have the crown. Sabrina wants to kill her as well to examine her body and discover the truth about the Black Sun – being The Witcher, Geralt has to choose who he sides with.
‘Side Effects’ finds Dandelion in trouble with Vyzim, and Geralt has to accumulate enough money to buy him out and pay for his excesses. Collecting the money by completing various tasks, players are free to mix effects of one task with another, for example in a fistfight competition Geralt can win cash or a bottle of alcohol. If he chooses to take the booze, he can use it to get one bandit drunk. Then he will give Geralt a key to a chest with loot.”