Nintendo Switch/ PC/ PlayStation 4/ Xbox One
What’s Different In The Upcoming Dark Souls Remaster

Dark Souls Remastered is releasing only six days from now, so let’s take a look at what’s different in this improved version of the 2011 classic. As the name suggests, this is an enhanced remaster rather than a full-blown remake, and while the resolution and framerate has been improved for all platforms, the major changes lie with the gameplay.

Sources: Dark Souls Wiki, IGN

Graphical Changes

  • The standard Xbox One and PS4 version will run at 1080p 60FPS, much like Dark Souls II: Scholar of the Fallen Sin.
  • The PS4 Pro and Xbox One X version will run at a upscaled 4K resolution with 60FPS.
  • The Nintendo Switch version will run at 1080p 30FPS in docked mode, and 720p 30FPS undocked.
  • The PC version will run at a native 4K 60FPS, assuming your machine is powerful enough.

Gameplay Changes


  • Players can now select multiple consumable items at once (like consumable souls) instead of just one.
  • Players can now switch between Covenants at Bonfires.
  • A new Bonfire is now available near Vamos the Blacksmith.
  •  New settings for button configuration have been added.
  • Dark Souls Remastered now has the same amount of languages as Dark Souls 3.
  • Items no longer automatically register into an item slot when picked up.
  • Holding down the up or down d-pad button will select the first item equipped.


Co-op, invasions, and messages are a big part of the Dark Souls experience, and Dark Souls Remastered improves the multiplayer aspect even more. Below are the biggest changes to online play.

  • Online network has been changed from P2P to dedicated servers.
  • Password matchmaking has been added to the game. This works like in Dark Souls 3, so players summoned in this mode will have their levels synced.
  • The maximum number of players you can play with has been increased from 4 to 6.
  • Being matched with friends is now easier than ever, and their level/gear will scale down to yours if necessary.
  • The Dried Finger (item) is required to summon more than 4 players. The item has also been move from the Painted World of Ariamis to the Undead Burg merchant, allowing you to access it much earlier.
  • Healing items are no longer available in PvP, except for the Estus Flask. The number of Estus Flasks has also been cut in half for phantoms.
  • Players can enable/disable global matchmaking in the options menu.
  • A player who defeats an invading Phantom will have their Estus Flask restored.
  • Players can now prevent matched Red Phantoms from seeing their White Soapstone sign.
  • Players cannot summon ally Phantoms consecutively when battling enemy Phantoms.
  • In Online Mode, players outside of the host’s parameter range will not be matched with each other. Password Matching will still work, however.

And that’s all. Let us know in the comments if we missed anything.

Dark Souls Remastered is out on May 25th, 2018 for PC, PS4, and Xbox One